COD: ADVANCED WARFARE MP – PC REVIEW

Call of Duty is back with the newest in the series – Advanced Warfare. I’m going to talk specifically about the multiplayer (MP), because let’s face it, hearing the 12 year old’s keyboards malfunction as their tears cover them is just too good to pass up. So, is it any good?

YESIf you enjoyed playing the previous titles, and you’re a COD fan boy then you’ll like Advanced Warfare as well. The game is set 50 years in the future, so as you can imagine the MP maps are based around that. The maps are set all over the world ranging from a drone facility in the Icelandic Highlands, to a space elevator platform in the Gulf of Mexico, to downtown Detroit. Most of the maps feel a lot more open than previous titles like Blops2 and even MW3 to an extent.

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There’s some cool elements that set it apart from previous MP titles, the most significant being the movement changes – your character (which includes limited customization including male/female, changing clothes as they drop etc) has an exo skeleton which gives you the ability to do boosted jumps and grappling. These are also known as exo movements. This is a cool change that really mixes up the gameplay a lot. This also plays into people’s preference when it comes to weapons. If you’re a shotgun fan then being able to sprint, boost jump and dodge to get in your opponents face is mad. If you’re a quick scoping wanker, then this doesn’t mean you can’t do it, it just means you need to be ready for them to be above you, or dodge quickly when taking the shot.

Being able to dodge those tear soaked opponents mid air, or evade them by boosting away onto a building is pretty similar to Titanfall character movement. If you enjoyed that, you’ll enjoy this.

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You also get exo abilities which are an added feature to your load out. You unlock these as you level up in game. The abilities include a shield, ability to hover mid air, cloak and to regen HP faster over a shorter amount of time. These can be helpful in evading people or setting up some stealthy kills.

The way you gain loot has also changed. The way it works reminds me of TF2 where you randomly get a supply drop mid game, which you need to open after the game has finished. The loot/drops can include weapons, equipment, clothing (all of which can be 1 of 3 different types of rarity), and one-use abilities to use in your next match. The weapons have a chance of having a new skin, as well as a mixture of increased and decreased stats. So a rifle drop may have increased damage, but the range and mobity has been decreased. This means it’s not just MOAR DAMAGE PEW PEW TAKE THAT STUPID KID HAHA, you really just need to check the stats out and use what is best for your style of play.

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I’d recommend picking this game up. If you’re a fan of fast paced first person shooters, you really can’t go past this game. The more I play it, the more it reminds me of playing Unreal Tournament games at LANs with my friends 10 years ago. That’s not to say it’s a step backwards, in fact, I think they’ve managed to change the stale MP of previous CODs into a more unique style of play for the game.

My only suggestion would be to not face me in MP. It’ll be hard to enjoy the game while watching the replay death cam repeatedly.

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